Poplar and Saxaul trees cling to the ground which really helps provide parallax movement on screen. We’ve made the conscious decision to add dark rocks that complement the pale blonde and rusty grasses. Since the location here is in the desiccated plains of the Dry Steppes, we aim to push the notion of dusty grasslands with sparse vegetation. While the Zakarum’s presence has diminished, the Orbei Monastery carries evidence that places of worship for the Zakarum can still quietly function. The Orbei Monastery is an isolated and secretive feature in the rural Dry Steppes. A place of consolation for the brave fishermen that trawl these treacherous seas.
Stone walls, salvaged wood, and thatch for the roofs. In a futile attempt to withstand the harsh elements, these structures are comprised of whatever materials the locals could lay their hands on and are in various forms of disrepair. Dwellings with deep-rooted foundations skirt the clifftops. Through the process of creating our biomes, the Environment Art team has set out to communicate that this coastline is rife with peril.įor the main settlements along the coast, it is important to us that they feel woven deep into the fabric of the coastline.
Rugged clifftops ascend high whilst promontories are carved by the continual pounding of waves below. The beaches are bleak and littered with seaweed, kelp and rotting carcasses. Of course, none of this would be possible without the collective efforts of our talented designers, worldbuilders, engineers, environment artists, lighting artists, and technical artists.įor the Scosglen coast the Environment Art team set out to tell the story of untamed, wild shorelines and headlands.As you transition toward the shores from inland, the coastal biome is first evidenced by the longer, more directional grasses that react to the driving offshore winds. It is where all the monster-slaying, loot gathering, and exploration happens. The environments of Diablo IV cover a lot of territory and visual real estate of the game: five distinct regions and hundreds of dungeons that you will experience. In this new dev update, Chris Ryder, the game’s art director, as well as the environments team, discuss the open world of Diablo 4 – from the many places you’ll find yourself in Sanctuary, to some of the dungeons that players will delve in.
DIABLO 4 UPDATE UPDATE
Related Reading: Diablo 4 Dev Update Breaks Down Itemization, Visuals, & More.Check out a rundown of these places below, as well as videos showing off these new locations for Diablo 4. In their latest quarterly developer update, Blizzard breaks down the Diablo 4 open world, its environments, and all the places you’ll get to visit in Sanctuary.